"There are not many persons who know what wonders are opened to them in the stories and visions of their youth; for when as children we listen and dream, we think but half-formed thoughts, and when as men we try to remember, we are dulled and prosaic with the poison of life. But some of us awake in the night with strange phantasms of enchanted hills and gardens, of fountains that sing in the sun, of golden cliffs overhanging murmuring seas, of plains that stretch down to sleeping cities of bronze and stone, and of shadowy companies of heroes that ride caparisoned white horses along the edges of thick forests; and then we know that we have looked back through the ivory gates into that world of wonder which was ours before we were wise and unhappy."
- H.P. Lovecraft, Celephaïs
Reminiscent 64. If you grew up in the 90's and played video games, you likely understand the meaning behind "Reminiscent 64".
Reminiscent 64 was created for the sole purpose of having a studio name to publish my video games under. What should you expect from this studio, you might be wondering? I can only tell you to expect the unexpected. For I have no plans of creating the stereotypical dating simulator or anything of that sort.